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“We have boosted and diversified our product portfolio with the addition of the market leading rFactor 2 simulation platform, while at the same time added substantial video game development expertise and capabilities to our growing team.”
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“The acquisition of Studio 397 is a significant advancement for us that we expect will help to deliver further value in our products,” Motorsport Games CEO Dmitry Kozko stated.
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#Rfactor 2 nascar 2019 series
The Formula E Race at Home Challenge and the Le Mans Esport Series both take place on the platform. Like many other simulation racers, the game has seen increased use for esports reasons since the onset of COVID-19.
#Rfactor 2 nascar 2019 simulator
On Wednesday, Motorsport Games announced the acquisition of Studio 397, the studio behind popular simulator rFactor 2.īased in the Netherlands, Studio 397 has worked on developing rFactor 2 since 2016. While Formula 1 used the F1 2019 video game for its own virtual grand prix events, rFactor 2 was used for virtual events that included the Formula E Race at Home Challenge and the 24 Hours of Le Mans Virtual, both of which were run by Motorsport Games.With Motorsport Games set to launch the new series of NASCAR video games later in 2021, the company has recruited a developer well familiar with sim racing games. Studio 397’s been in the spotlight over the last year or so, as real world motorsports were put on hold last spring due to the pandemic. We remain committed to growing the rFactor 2 platform, as well a s providing the base for the simulation components in all future Motorsport Games titles.” Marcel Offermans, Director of Studio for Studio 397 said, “ We are delighted to become a part of the Motorsport Games family. Therefore, when the opportunity arose to bring them into the Motorsport Games family, it made perfect sense to all parties.” We originally chose to work with them on our new NASCAR game franchise to bring top class elements to the titles, as rFactor 2 has the best vehicle physics, AI and tire model available today. Stephen Hood, President of Motorsport Games, said “Studio 397 shares our same passions for virtual racing and creating the best possible driving experiences for our players. The NASCAR reboot has been in development for over a year internally at Motorsport Games, with Studio 397 helping on the game’s vehicle physics, tyre model and AI – it’s not clear if they’re essentially lifting these from rFactor 2 for the new NASCAR game or if their inputting into a different physics engine, but it sounds encouraging for the game to have a more exacting simulation model. The team will continue to retain its own branding and will continue to develop rFactor 2, and they have already been collaborating with Motorsport Games. The acquisition of Studio 397 changes very little. This includes a 2021 reboot of the NASCAR video game franchise for consoles, as well as upcoming licensed games based of the British Touring Car Championship and the 24 Hours of Le Mans. Going forward this will allow Motorsport Games to feed the studio’s expertise into its growing portfolio of racing games. Motorsport Games has completed their acquisition of Studio 397, the developer behind the popular racing sim platform rFactor 2.